![]() What is the current state of the Early Access version? The community will still have an active voice in our development, but we may be a little slower in our responsiveness to incorporate feature and content suggestions - in our ideal version of the game, changes have far-reaching implications on all the systems (which is a good thing) so we would need time to make sure everything works as intended.” We will also follow a more standard live-service offering, so a less frequent update schedule but more concentrated content releases. ![]() Updates to balancing as needed, as well as regular improvements to the gameĮxpect the full version of the game to be more robust, including the features that have been identified and requested from the community.Experimental game modes, including the much-requested horde mode.Seasonal Content (contracts that yield special rewards).Additional Emergence Events, produced by The War Effort that shake up the game experience.Our current roadmap looks like this:Īt Early Access Launch: 4 Heroes, 10 Weapons with 5 tiers of upgrade, 6 missions across 7 regions, including 12 side missions, contracts, cosmetics to unlock, and more! We’ll be ready for a full version when both us and our community say we are. “We want the full version to reflect what our players expect from a dinosaur-killing co-op shooter game! While we have some ideas on what that would look like there are still a lot of unknowns that we will be testing out and getting input on. How is the full version planned to differ from the Early Access version? Reaching that goal is what we want to use Early Access for.” More content and features as well as a stable, fun long-term experience. Of course we have some goals that we intend to reach as developers. We don’t have an end date yet, but will provide regular updates and let you know as soon as we know. Our focus is to build on the game with utmost care and a strong focus on quality. We want to make sure that Second Extinction offers a fun experience designed for years to come. “Good question! A lot of it comes down to your feedback. While we’re exploring all options and will balance the game throughout Early Access, we strongly encourage you to play as a team.”Īpproximately how long will this game be in Early Access? While it’s certainly possible to go it alone, the game is much harder without friends. Second Extinction is primarily intended to be played with others. Initially, we will work mostly on ensuring a stable experience, but we do have new content and features coming your way. The beginning of Early Access is our starting point. What does the community respond to positively? What do you want more of? What needs more work? We can answer these questions in Early Access better than anywhere else. In turn this dino-loot is exchanged for coveted upgrades.“Early Access allows us to build the game with the community, not simply for the community. It’s important to give players a reason to venture into the depths of our dinosaur hell, so the toughest dinosaurs drop the rarest parts. And of course, any areas under the Emergence Event will also change the flavour of the dinos, the environment, the rewards, and even your item effectiveness. For higher level areas, this will also impact the difficulty of the enemies you encounter, as well as the activities you can perform. That’s where co-op comes into its own - you’re going to need that extra ammo pack from a friend (or random) and you’ll definitely need the odd revive unless you want to roleplay Jeff Goldblum’s final act in Jurassic Park. "If you can shoot straight - unlike me - a Threat Level 1 is probably solo-able a Threat Level 3 would be only recommended for experienced 3-player teams. It’s a collaborative process and that is why we chose this route." But what exactly do these threat levels mean? "The Threat Level will affect the area’s difficulty first and foremost," the team said. How are they coping with certain scenarios? What needs tuning? What do they want tuning? It’s also an opportunity for us to find other ways to kill dinosaurs in other modes outside of missions, like a horde mode, and see what people like. It’s like whack-a-mole with claws and gibs." Furthermore, they added, "This Threat Level adjusts each week, and that is one of the things we’ll be looking into as part of Early Access.For us Early Access is not just about what the community does, it’s about how they do it. ![]() If you go squash ‘em down in one area until the threat level drops, they’re going to move to another area and subsequently that threat level rises. 4 Images The development team explained how War Effort works in more detail: "Essentially, the activity of the dinosaurs is constantly monitored and each area gets a Threat Rating - 1 being the smallest, 3 being the highest.
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